Sep 17, 2025  
2025-2026 Undergraduate Catalog 
    
2025-2026 Undergraduate Catalog

IST 14000 - Introduction To Visual Programming



This course introduces programming using a visual approach. Students will learn the syntax and structure of an object-oriented programming language. They will develop stand-alone, event-driven graphical user interface (GUI) applications for personal computer use.

Cr. 3.
Hours
Class 3, Lab 3.
Student Learning Outcomes
1. Design graphical user interfaces (GUI) using forms, labels, text boxes, dialog boxes, buttons, list-type controls, check boxes, group boxes, radio buttons, and menus.
2. Use event handlers including form load and GUI control click events. 
3. Recognize and use variables including elementary data types (integer, double, string, boolean, etc.), library data types (randoms, etc.), and elementary user-defined classes. 
4. Recognize and apply appropriate exception handlers, decision structures, and repetition structures. 
5. Utilize techniques for processing standard text files. 
6. Design and implement void and value-returning methods. 
7. Use arrays (one-dimension) of elementary data types and user-defined classes.