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May 01, 2026
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2026-2027 Undergraduate Catalog
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AD 40401 - Virtual Reality
This course deals with video game production and developing virtual worlds through use of 3D modeling techniques. Video games are a multidisciplinary medium that, through a storyboarding and experimental process, the student will use skills acquired in previous classes to create unique interactive experiences.
Preparation for Course P: Admitted into a program of the Department of Art and Design.
Cr. 3. Hours Studio 6. Notes A minimum grade of C- is required to count toward any program of the Department of Art and Design. Student Learning Outcomes 1. Utilize perceptual and conceptual skills to solve programs creatively in art/design media, and emerging technologies.
2. Implement 2D and 3D design principles to create compelling and effective works of art and design in a variety of traditional and digital media, and emerging technologies.
3. Demonstrate an understanding and competency of technical skills in traditional and digital art/design media to effectively communicate and express ideas.
4. Analyze and critique works of art/design, and digital media/emerging technologies, in verbal and written forms, using visual vocabulary and familiarity with the works and intentions of major artists/designers and movements of the past and present.
5. Analyze and critique works of art/design in verbal and written forms, using visual vocabulary and familiarity with the works and intentions of major artists/designers and movements of the past and present.
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